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Product Information Technical Details | |
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ITEM NO. | QC-5195 |
Brand | TRAPLY, Famous brand, Customer company logo |
Style | Rally, ATV, UTV, Kart. etc |
Material | PU |
Diameter | 13 inch (320 mm) |
Dish | flat |
Spoke color | Black, Blue, Red, Gradient, White, Sliver, Green, Gray, Purple, Yellow, Titanium, Pink, Orange, Brown. etc. |
Stitch color | Black, Blue, Red, White, Silver, Yellow. etc. |
Manufacturer | TRAPLY |
Horn button | Included |
Boss kit/ Hub | Required but not included |
Q`TY | 10 picees |
N.W. | 12KGS |
G.W. | 13KGS |
MEANS | 52*34*35 CM |
The game steering wheel is a game peripheral steering wheel developed according to the racing game. It can experience the real driving experience in racing games by connecting to the computer. Like the real car, it is equipped with an analog steering wheel, pedals, clutches, and brake levers. Different degrees of rotation determine your turn in the game, overtaking, learning to drive, etc.
1. The first is the engine and gear.
In recreational racing games, everyone habitually presses the accelerator from start to finish, even when cornering. And driving in an automatic transmission, never caring about gears and engine speed, or even about speed.
But in a realistic racing game, the consequences of slamming on the accelerator are often dangerous, and you'll want to understand the relationship between engine rpm and power output.
Therefore, "steering wheel games" often focus on the authenticity and legibility of the dashboard in the car in the interface design, to help players control the engine and gear status to the greatest extent.
And the timing of shifting is also very subtle: the wrong shifting rhythm will greatly affect the speed increase; the coordination of the gear position on the corner with the accelerator and speed is the key to your beautiful (safe) cornering; The action of stepping on the accelerator too much can easily lead to pushing the head and making the car out of control.
Although you can also adjust to automatic gear in the game, this will greatly reduce the driving pleasure. And on some fierce corners, you will be forced to provide different accelerator and brake actions according to the gear, which increases the difficulty of driving.
In addition, the high-speed operator gear itself will have an indescribable special pleasure, which will also bring a lot of "non-game" fun to the steering wheel game.
2. The second is braking and cornering.
Presumably, the previous game habits of most players are to see that they are about to enter a corner, turn the direction, and press the handbrake button at the same time. Then I saw the vehicle glide beautifully, hold down the acceleration and direction, and don't care.
But in steering wheel games, cornering is much harder. Before entering a corner, you need to determine how much speed you need to decelerate to pass the corner according to the situation of the corner, and then determine your speed and road conditions, evaluate how long you need to brake, and how to brake - release the accelerator, lightly brake, and click Brake or even re-brake.